My inquiry idea is to look into the concept of gamification. This is something I've been investigating on my own, as well as trying out in my class, so I am eager to take this opportunity to delve even deeper into this concept and see what is being done, and what else it has the potential to do. I also really want to examine the drawbacks and the ways it can go wrong.
My current plan is to divide it into sections:
- What is gamification, and how is it different from games in the classroom
- The potential benefits of gamification
- What is being done and ideas for implementation
- Drawbacks and pitfalls (and ways to avoid them? Don't know if I'll be able to get to that. I'm not really an expert.)
The final project can be found here:
http://silvercraft.wikispaces.com/
Alright! Here we go!
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